Game studies

Results: 470



#Item
71Research methods / Sampling / Marketing / Market research / Psychometrics / Video game controversies / Response rate / Survey methodology / Media violence research / Media studies / Science / Statistics

Growing Up With Media: Methodological Details March 2013 Center for Innovative Public Health Research 555 N. El Camino Real #A347 San Clemente, CAThis is the first in a series of 7 bulletins summarizing the

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Source URL: dev.innovativepublichealth.org

Language: English - Date: 2014-11-04 14:22:46
72Game / Adventure game / Human behavior / Video game culture / Digital media / Windows games / Game studies / Leisure / Video game / Virtual world

Ephemeral games: Is it barbaric to design videogames after Auschwitz? © 2000 Gonzalo Frasca () Reproduction forbidden without written authorization from the autor. Originally published in the Cyberte

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Source URL: www.ludology.org

Language: English - Date: 2008-05-22 11:28:44
73Peace and conflict studies / Peace

Discussion Prize Winner Cooperative game

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Source URL: www.peacefirst.org

Language: English - Date: 2014-12-05 16:43:34
74Gamer / DiGRA / Game studies / Video game / Personal life / Culture / Video game culture / Gaming / Gamification

  DiGRA 2015 Video game culture has had a self-image of being a distinct cultural form united by participants identifying themselves as “gamers” for many years. Variations in this identity have been perceived eithe

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Source URL: projects.digital-cultures.net

Language: English - Date: 2014-12-08 09:34:26
75Video game design / Video game development / Video game culture / Game mechanics / Design thinking / Gameplay / Game studies / David Sirlin / Video game / Design / Gaming / Game design

Expanding the Game Design Space Expanding  the  Game  Design  Space       -­‐  Development  of  computer  games  in  higher  education.   This abstract is regards game des

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Source URL: meaningfulplay.msu.edu

Language: English - Date: 2014-10-16 14:25:52
76Nash equilibrium / Cournot competition / Game theory / Economics / Supply and demand

Impacts of suppliers’ learning behaviour on market equilibrium under repeated linear supply-function bidding Y.F. Liu, Y.X. Ni and F.F. Wu Abstract: The paper studies the impacts of learning behaviour of electrical-pow

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Source URL: www.eee.hku.hk

Language: English - Date: 2012-06-13 00:42:14
77Video game culture / Blizzard games / Multiplayer online games / Windows games / Learning / Game studies / Role-playing video game / Video game / Diablo III / Games / Education / Software

Microsoft Word - Finseth_Meaningful Play 2014_How Games Work_Edit2

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Source URL: meaningfulplay.msu.edu

Language: English - Date: 2014-10-16 14:25:52
78Australian Aboriginal culture / Australian Aboriginal mythology / Landscape / Indexicality / Semantics / Songlines / Virtual reality / Cultural landscape / Possible world / Cultural studies / Logic / Science

1 Vol 16 Issue 2 – 3 Wanderer Beyond Game Worlds truna aka j.turner Brisbane International Game Developers

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Source URL: www.leoalmanac.org

Language: English - Date: 2014-02-11 08:11:54
79Software / Video game culture / Community building / Internet culture / Social information processing / Game studies / Virtual community / Gamer / Virtual world / Virtual reality / Digital media / Technology

Videogames as Third Places Greg Wadley, Martin Gibbs, Connor Graham The University of Melbourne 2010 AD: The Convivial Killing Fields Arriving home from school, John dumps his bag, grabs a snack,

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Source URL: people.eng.unimelb.edu.au

Language: English - Date: 2004-07-30 01:47:21
80Simulation / Board game / Game / Science / Human behavior / Computer simulation / Adventure game / Video game / Ludus / Leisure / Video game genres / Operations research

Simulation versus Narrative: Introduction to Ludology Gonzalo Frasca Video/Game/Theory. Edited by Mark J.P. Wolf and Bernard Perron. Routledge, 2003 (completed and in press) Academic video game studies have known an incr

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Source URL: www.ludology.org

Language: English - Date: 2008-05-22 11:28:44
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